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"The Shelter"
DiV Camp Shelter
pictured
Top Right: the Shelter can be seen with upgrades

Description[ | ]

An abandoned house we found near the shore. This is where we sleep and take cover from the rain.




Details[ | ]

  • Maximum Camp Population: 6
  • Each Character recovers from 10-20 Fatigue every night.



Upgrades[ | ]

Upgrades are performed at the Workshop. To access upgrades, you must first upgrade the Workshop with "Study I" which requires x1 Ancient Knowledge and unlocks all Tier I upgrades.


Tier I

Icon Name Effect Cost Description
File:Shelter II Icon.png Shelter II
  • Maximum Camp Population: +2

With a bit of work we could add more space in the shelter for new recruits.

File:Pillows I Icon.png Pillows I
  • Each Character recovers from 2-5 Fatigue each night.

We can make our beds more comfortable with a few additions. A good night's sleep after a hard day's work.

File:Religious Idol I Icon.png Religious Idol I
  • Each Character recovers from 0-5 Depression each night.

We should honor the gods, to ease our minds from earthly matters.

File:Fire Conservation I Icon.png Fire Conservation I
  • Fire intensity decreases only by 15-25% each night.

Letting the fire go out is not an option...So if we could improve our fireplace with well placed stones and a shelter, we would have a better chance of keeping it burning during the night.

File:Firewood Knowledge I Icon.png Firewood Knowledge I
  • 1 Wood converts into 20-30% Fire intensity.

We could study these runic tables to understand how our ancestors became masters of fire.

File:Reinforced Roof Icon.png Reinforced Roof I
  • -50% to Rain negative effects on characters during the night.

It rains inside the shelter when the weather is bad. We should reinforce the roof.


Tier II


Tier II upgrades require that you have upgraded the Workshop with "Study II".


Icon Name Effect Cost Description
File:Shelter III Icon.png Shelter III
  • Maximum Camp Population: +1

With a bit of work we could add more space in the shelter for new recruits.

File:Shelter III Icon.png Additional Room
  • Maximum Camp Population: +1

If we built another room to the shelter we could welcome more people into our camp

File:Pillows II Icon.png Pillows II
  • Each Character recovers from 2-5 Fatigue each night.

We can make our beds more comfortable with a few additions. A good night's sleep after a hard day's work.

File:Religious Idol II Icon.png Religious Idol II
  • Each Character recovers from 0-5 Depression each night.

We should honor the gods, to ease our minds from earthly matters.

File:Fire Conservation Icon.png Fire Conservation II
  • Fire intensity decreases only by 10-20% each night.

We can still improve our fireplace to keep us warm during the night.

File:Firewood Knowledge Icon.png Firewood Knowledge II
  • 1 Wood converts into 25-35% Fire intensity.

We could study these runic tables to understand how our ancestors became masters of fire.

File:Reinforced Roof Icon.png Reinforced Roof II
  • -50% to Storm negative effects on characters during the night.

Storms are harsh in this land; we should reinforce the roof in case of really bad weather.

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