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Ravaged Camp

This is a Meadow exploration event. It occurs multiple times per game and offers the chance to gain Arrows Arrows, Bandage Bandage, Dried Fruit Dried Fruit, Milk Milk, Fabric Fabric, Pelts Pelts, Potable Water Potable Water, Rope Rope, Verbena Ointment Verbena Ointment, Wood Wood as well as either a random stat boosting item, or one of the following items: Shepherd Crook Shepherd Crook or Ullr's Golden Arrow Ullr's Golden Arrow. The participating survivor risks incurring Depression Depression, Injury Injury, Disease Sickness and the negative trait Special Trait Icon Heartless permanently.



Inspect[ | ]

The camp looks like it has seen better days. The small makeshift tent is torn apart with smears of fresh blood on one side. The fire pit has been extinguished for no longer than a day. A battle might have ravaged the camp but you can't see any dead bodies lying around. Neither does it look pillaged. Whoever lived here ran away wounded, heeled by their attackers.


Rummage Through Camp (x1)[ | ]

Note: This is a 'red' option, meaning the 'entity' will disappear once this action is taken!

Relevant Skills: Scavenging

There's a high chance someone will come back to either loot the camp or retrieve their belongings. Gotta act fast.

  • Dismantle the camp (Scavenging)
Failure
You start untangling the ropes and taking the fabric away. You're halfway through. You only need to grab the rope now and... it was not a rope... rather a small snake. You swear! It was beige moments ago! Now it's a bright red reptile which stands before you and bites. Still shocked by what you witnessed, you can't dodge it. You feel burning poison entering your bloodstream. You shake your arm to knock the reptile over. The snake falls and retreats, shifting colours to hide in the grass.
+ Injury Injury, Disease Sickness
+ Fabric Fabric and Wood Wood
Success
Swiftly and efficiently, you retrieve the fabric that is not too stained in blood, along with some wood.
+ Fatigue Fatigue
+ Fabric Fabric Wood Wood Rope Rope
  • Search the Tent (Scavenging)
Failure
You rummage through the tent owner's belongings. You find some loot. You hear a crack, and then... your back hurts. OF COURSE the tent had to crumble when you were under it! you crawl away, grumbling.
+ Bandage Bandage and a random special item
+ Injury Injury
Success
You rummage through the tent owner's belongings. You find some loot.
+ Milk Milk Verbena Ointment Verbena Ointment Bandage Bandage Shepherd Crook Shepherd Crook


Search for Survivors (x1)[ | ]

Relevant Skills: Scavenging, Courage

You search for tracks in the dirt. As you advance, you see arrows planted in the ground, in a more or less straight line. You follow until you reach... A dead body! The corpse seems to belong to a young boy, with curly brown hair. You'd say about ten, eleven summers. You sigh. Looks like someone didn't know how to zigzag...

  • Search the Body ( Scavenging)
Failure
You retrieve the arrow on the boy's chest and the wolf pelt he used as a cape. Not like he would need it any longer.
+ Pelt Pelts Arrows Arrows
Success
You retrieve the arrow on the boy's chest and turn the body around. The boy wasn't armed, he just had food and water with him.
+ Potable Water Potable Water
+ Pelt Pelts Dried Fruit Dried Fruit Ullr Golden Arrow Ullr's Golden Arrow Arrows Arrows
  • Keep Tracking.
The lead ends at a river. You hear a woman shriek nearby, followed by laughter.
  • Not Your Problem.
That's none of your business. YOUR problem is staying alive. And anyway, by the time you arrive, she might already be dead. Going back to camp, you use the river to conceal your tracks as much as possible. Bits of clothes float past you, with a few locks of ginger hair... No blood though...
+ Special Trait Icon Heartless
+ Fatigue Fatigue
  • Try to Help. (Courage)
Success
You rush toward the noise. When you arrive, one thug is forcing a ginger's head underwater while another lifts her dress up to the waist. Rage races through your blood. There's no time to waste, you charge the thugs, leaving the opportunity for the woman to run away.
This forces an encounter. The enemies are randomized.
Failure
Your brain goes blank. What... the... There's no way you will be able to help the poor girl. It's too late for her. You run away, shame colouring your cheeks. Going back to the camp, you use the river to conceal your tracks as much as possible. Bits of clothes float past you, with a few locks of ginger hair... No blood though...
+ Depression Depression
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