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Panel Moira
Class Traits
Historical Traits
Cunning, Weak Body

Moira, the Suspected Witch is one of the characters in Dead In Vinland.

Description[ | ]

Keywords: Aunt – Eccentric – Blunt

Moira is the sister of Blodeuwedd. She is the eccentric aunt of the family, always scheming something strange in her quirky mind.

The fact that she wasn’t already married at her age was a big gossip talk in their village, and nasty rumors soon started to fly. The most persistent one being that she were a Wytch and that she ate her mates after a night of pleasure…

None of these were true, fortunately. Or overly exaggerated, at least.

Being a wild and free spirit, she is an adept of extreme solutions to problems, that can lead to more harm than good. But when the situation is really dire, like being stranded in an unknown land with unknown dangers, her extravagant ideas can make the difference between life and death. Maybe. But at least it will be fun.

Skills & Traits[ | ]


Moira's Default Starting stats

Genetic Trait Cunning
+50% to XP gains.
Genetic Trait Weak Body
+25% to Sickness Sickness increases.

Combat[ | ]

Moira is a "Mystic Healer". Mystics lack the damage of the other classes, but have buffs (Prayer to the gods) and debuffs (Uncanny Litany, Ancient Curse) they can utilize to give their party the advantage in combat.

Moira's "Healer" trait lowers how much Injury the party receives after a battle.

As a Mystic, she has the following skills:

Icon Name AP Row Targets Effect
Moira Prayer to the Gods Prayer to the Gods 3 AP Ranged Row All allies (except self) in all rows Effects (1 turn)
  • Max Damage +2, Accuracy +5% (Ally)
  • Damage Resistance -1 (Self)
Moira Ancient Curse Ancient Curse 3 AP Either All enemies in any row. Effects (1 turn)
  • Dodge -10%, AP -1 (Targets)
Moira Out of Reach Out of Reach 3 AP Either Random enemy in the Melee row. Attack
  • Accuracy: [Melee Row] 75% [Range Row] 70%
  • Damage: 2-3
  • Critical Hit: 10%

Effects (1 Turn)

  • [Melee Row] Move to Back (Self)
  • [Range Row] Dodge +15% (Self)
Moira Uncanny Litany Uncanny Litany 7 AP Either All Enemies in all rows Attack
  • Accuracy: 90%
  • Damage: 1-2
  • Critical Hit: 10%

Effects (1 Turn)

  • Min Damage -1, Max Damage -1, Effects Resistance -20% (Targets)
Moira Surprising Blow Surprising Blow 2 AP Melee Row Any enemy in the melee Row Attack
  • Accuracy: 80%
  • Damage: 1-3
  • Critical Hit: 10%

Effects (1 Turn)

  • Initiative -3 (Targets)
Moira Focus Focus 1 AP Any Self Effects (1 turn)
  • Remove all AP (Self)
  • AP +1 (Self)
Move Move 1 AP Any Self Effects (1 turn)
  • Swap row (Self)

Relationships[ | ]

See Moira/Conversations for dialogue between Moira and the other characters.




Other Characters






Lady Tomoe





Strategy[ | ]

Note: Stats have a starting value and are then modified. They can also be influenced by starting traits. References to statistics are made based on what is assumed to be average for a given character, but might not apply to every player/playthrough.

Below are suggestions for how to use Moira, both within the camp and in combat, as well as tips. There may be spoilers contained within and they are NOT marked. For guides on other aspects of the gameplay, see Guides.

Around the Camp
Moira is (PENDING)

Based on raw starting values (before RNG and traits), compared to the family:

Moira starts with the highest Beast Handling, Gardening, Harvesting and Healing.

Camp-Use Tips

  1. (PENDING)

In Combat

Level-Up Trait Tips

Gallery[ | ]